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Video games have also become a significant part of the entertainment industry. The global video game market is projected to reach $190 billion by 2025, with the rise of mobile gaming, esports, and virtual reality (VR) experiences. Video games have also become a social phenomenon, with many people playing games with friends, joining online communities, and attending gaming events.
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TikTok, Instagram Reels, and YouTube Shorts now set cultural trends (memes, music hits, slang). Algorithms drive "micro-entertainment." Video games have also become a significant part