# Create bottom and top layers points_2d = np.array(points_2d) z_bottom = 0 z_top = extrude_height

Supports common formats: OBJ, FBX, glTF/GLB, STL, DAE (Collada) .

Preserves bone structures for animation; free and open-source.

Xps 3d Model: Converter Free Verified

# Create bottom and top layers points_2d = np.array(points_2d) z_bottom = 0 z_top = extrude_height

Supports common formats: OBJ, FBX, glTF/GLB, STL, DAE (Collada) . xps 3d model converter free

Preserves bone structures for animation; free and open-source. # Create bottom and top layers points_2d = np