Please clarify with one of these:
// Navigate to first event let firstStage = result.lifeSelector.lifeStages[0].stage[0]; let firstEvent = firstStage.event[0]; life selector xml
If you are looking for a standard code "piece" to add a new scene or choice to your life_selector.xml file, here is the basic structure typically used: Scene Definition Piece Please clarify with one of these: // Navigate
: Always put more specific states (like state_pressed="true" ) at the top. If you put the default state at the top, it will match every time, and the other states will never be reached. let firstEvent = firstStage.event[0]