Learn 3D programming concepts like mesh manipulation and GPU-powered rendering. More 3D Resources: For those wanting to push the GPU further, check out the Shader Programming samples
: This essential sample illustrates how standard components—like buttons, edits, and list boxes—maintain functional consistency across different operating systems while adapting their visual style to the target platform. delphi fmx samples
A sample demonstrating the use of TMapView to display a map. Learn 3D programming concepts like mesh manipulation and
Everything from camera access and notifications to drawing emojis. Why it’s great: Everything from camera access and notifications to drawing
Developers often use these specific samples to master FMX core concepts:
However, moving from VCL to FMX—or starting FMX from scratch—comes with a steep learning curve. The layout system is different. The GPU-based rendering is different. Handling gestures, touches, and high-DPI screens requires a new mindset.
For deep-dive posts that explain the "why" behind the code, these developers consistently produce high-quality FMX content: The Delphi Geek (Primož Gabrijelčič)