For 144Hz with no tearing, use RTSS (RivaTuner) to cap at 125.
Alternatively, gamers can edit the renderer.cfg file to add widescreen support. Here is a step-by-step guide: For 144Hz with no tearing, use RTSS (RivaTuner)
If you prefer no reborn patch (single-player only), use (a d3d8-to-d3d9 wrapper with shader-based HUD repositioning). Open the file with Notepad and search for
Open the file with Notepad and search for the following lines. Change the values to match your monitor's native resolution (e.g., 1920x1080): seta r_customwidth "1920" seta r_customheight "1080" : Run the game and set your preferred
Over the years, the gaming community has come up with various solutions to fix the widescreen issue in Medal of Honor: Allied Assault. These fixes can be broadly categorized into two types: unofficial patches and configuration file edits.
: Run the game and set your preferred graphics options (except resolution) to generate necessary files.