This paper examines the portrayal of American military power within the Call of Duty franchise. By analyzing the gameplay mechanics of "rush" tactics, the narrative framing of American intervention, and the visual spectacle of modern warfare, this paper argues that the series functions as a form of interactive mimesis, replicating the logic of American exceptionalism under the guise of entertainment.
In 2013, Call of Duty: Modern Warfare 3 was released, concluding the original Modern Warfare trilogy. The game was developed by Infinity Ward and Sledgehammer Games, and published by Activision. call of duty american rush 3