Zuma Deluxe Level Editor |work| Jun 2026

| Problem | Likely Fix | |---------|-------------| | Balls disappear at start | Start tile not connected to path | | Balls never reach skull | End tile not connected | | Game crashes on level load | Corrupted wave data or path length mismatch | | Balls spawn too fast | Increase spawn interval | | Power-ups never appear | Add power-up tiles or increase spawn chance |

Levels consist of a main background image and an "alpha" image. The alpha image is crucial; it defines where the balls go "under" tunnels or behind obstacles. Audio Conversion: The game uses the Zuma Deluxe Level Editor

: Helps create the necessary entries for the game's levels.xml file, which controls level sequence and difficulty. | Problem | Likely Fix | |---------|-------------| |