Opengl Es 31 Android Top File
Includes support for multisample textures, stencil textures, and "texture gather" for more efficient sampling. Getting Started on Android
// Check for AEP boolean isAEP = configurationInfo.reqGlEsVersion >= 0x00030001 && context.getPackageManager().hasSystemFeature("android.hardware.opengles.aep"); opengl es 31 android top
Despite Android 5.0
OpenGL ES 3.1 on Android often ships with the . If a device supports this, it effectively turns the mobile GPU into a desktop-class one, supporting: Includes support for multisample textures