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7.5 Writing Process: Thinking Critically About Entertainment
"Stories. Women. Seeking." The blonde looked up, her eyes catching the low resolution of the camera, making her face a blur of pixels. "We’re just a number in a long line, aren't we?" girlfriendsfilmswomenseekingwomen143xxx72
The paradigm shifted in the 1990s and 2000s with the rise of cable and the internet. Suddenly, scarcity gave way to abundance. MTV, HBO, and later YouTube fragmented the audience. No longer was there just one "popular" show; there were hundreds of niche hits. The true revolution, however, arrived with the smartphone and social media platforms. Entertainment content became decentralized, democratized, and dangerous in its velocity. Today, a teenager in Ohio can create a piece of popular media in their bedroom and reach 100 million people faster than a Hollywood studio can release a trailer. "We’re just a number in a long line, aren't we
We are moving beyond the screen. Entertainment content is becoming more interactive through: No longer was there just one "popular" show;
(Netflix) : An animated spinoff keeping the Hawkins nostalgia alive with family-friendly paranormal adventures.
The increased visibility of women's relationships in media and society has several implications: