Bevel edges → Convert to points → Use plugin to "Harden" or "Soften"
Improve the lighting on alpha planes, such as low-poly trees, grass, and hair, by manually averaging the normals. Installation and Compatibility Vertex Normal Tool 1.0.5 for Cinema 4D
: Manually set hard or soft edges based on selection or specific angle thresholds to refine reflections and lighting falloff. Weighted Normals Bevel edges → Convert to points → Use
: Includes options for flipping, averaging, and normalizing vertex normals. such as low-poly trees